Quarterly seasons in Diablo 4

Yes, seasons will return

Diablo 3 seasons have been a success, prolonging the game's lifespan and ushering in new players. Blizzard will be bringing the seasons concept back for Diablo 4 [1], with the main intent to make the game feel fresh each new season. Players should notice dramatic gameplay changes within the first hour of starting a season.

"We're going to modify what the most powerful items are from season to season, so that the meta game shifts."
Diablo IV guide author Joe Shely · Diablo IV Game Director · Twitter icon svg
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Four seasons per year

After Diablo 4 launches, it'll have a large team dedicated to creating new content and adding features. This will include releasing four seasons each year [2]:

"We're building a dedicated team to bring you four Seasons a year."
Diablo IV guide author Joe Shely · Diablo IV Game Director · Twitter icon svg

Date of first season

The first season will come a few weeks after the game's launch. This will allow Blizzard time to address any major hiccups with the game's launch. Also, because the Deluxe and Ultimate editions of the game allow purchasers four days of early access, the delay puts everyone on a level playing field.

"We're making the first [season] available soon after launch."
Diablo IV guide author Joe Shely · Diablo IV Game Director · Twitter icon svg
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New character each season

Parcipating in a new season will require creating a fresh, Level 1 character. Blizzard is calling this its "seasonal reset structure." This ensures all players begin on an equal footing and can experience all stages of the game with the new changes tacked on.

"To play a new season, you'll make a fresh character, experiencing the new seasonal content and features while leveling alongside other players. This, together with capping Paragon points in Diablo 4, ensures your effort and skill — determined by both theorycrafting and dexterity — decide how powerful your character becomes. Also, it allows players who missed last season to participate."
Diablo IV guide author Joe Shely · Diablo IV Game Director · Twitter icon svg
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Eternal Realm for post-season

After a season ends, seasonal characters are moved to what Blizzard is calling the Eternal Realm, where players can continue developing them in perpetuity (without being eligible for seasonal leaderboards):

"All characters from the previous season are moved to the Eternal Realm. Here, you can keep playing, collecting loot, and leveling up."
Diablo IV guide author Joe Shely · Diablo IV Game Director · Twitter icon svg
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How many hours of content will a Season provide?

Blizzard estimates that a season's content will take the average player about 75 hours to complete. Given that a season lasts for 90 days, this is a little less than an hour of play per day (50 minutes per day to be exact).

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List of seasonal content additions

In addition to new items, Blizzard also wants to introduce new dungeons, monsters, and more [3] in Diablo 4's seasons. Here's the content mentioned so far:

"The goal for seasons is to change up the play experience as much as possible. We want to do that across as many angles as possible. For example, new types of challenges in dungeons, monster affixes, stuff like that. We want to do as much as we can to make sure that when you come back for a season, it's a new experience and you can have new things to explore."
Diablo IV guide author David Kim · Former Diablo 4 Principal Game Designer · LinkedIn icon svg
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Incorporating community feedback

Smartly, Blizzard says it'll be closely monitoring the Diablo 4 community's feedback to help develop future seasons for the game. Because Blizzard can't test everything itself, this crowdsourcing of balance, bug identification, and ideas has served game companies well in the past.

"We want to create this scenario where we introduce new items to the game through seasons. That way, the most hardcore players out there that like to discuss various topics online -- what we can do is if there's ideas like, "This build will be really awesome if there was this one type of item," then we can explore that and add it to the game. You'll have full customization in-game and we'll work together to figure out what are some new types of builds to play in future seasons."
Diablo IV guide author David Kim · Former Diablo 4 Principal Game Designer · LinkedIn icon svg

Also, players will have the ability to vote on quality-of-life improvements, so Blizzard can prioritize the community's top wanted features:

"Based on feedback we receive, the team will identify quality-of-life improvements to improve the overall game experience, and invite the community to vote on their priority."
Diablo IV guide author Joe Piepiora · Diablo IV Associate Game Director · Twitter icon svg · LinkedIn icon svg
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First season rumored for Q3 2023

The site, WindowsCentral.com, says it's obtained leaked information claiming Diablo 4's release date will be in April 2023, and the game's first season will be in Q3 of 2023 [4]:

"According to our info, Season One is tentatively scheduled for [2023] Q3, despite the game releasing in April"
Diablo IV guide author Jez Cordon · WindowsCentral.com Editor · Twitter icon svg
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Xiphoid Barbarian avatar

Xiphoid has been playing Diablo since the original's release in 1997. He made one of the largest Age of Empires sites in the late-'90s and early-'00s. Now, he runs MythicDrop.com, a premier Diablo 4 fansite.

Sources

Article Source Date
1. Streamer Quin69 interviews Blizzard's Joe Shely Blizzard
2. Diablo IV Quarterly Update 2022 Q3 Blizzard
3. Rhykker interviewing David Kim at 2019 BlizzCon Rhykker
4. April 2023 release date rumor WindowsCentral

Changelog

Ver Change Date
Update icon svg Beta Added section on rumored first season date
Update icon svg Alpha Added section on frequency and Eternal Realm
Update icon svg Alpha Added section on rewards
Upload icon svg Alpha Published original