Rogue Skills in Diablo 4

Rogue Basic Skills

Basic Skills are the first skills available to the Rogue. They don't cost Energy to perform.

Blade Shift

Quickly stab your victim for 15% damage and shift, allowing you to move freely through enemies for 3 seconds.

  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 35%
Rank Damage
1 15%
2 17%
3 18%
4 20%
5 21%
6 23%
Diablo 4 version Open Beta

Enhanced Blade Shift (First upgrade)

Damaging an enemy with Blade Shift grants 5%(+) Movement Speed while Blade Shift is active, up to 20%(+).

Diablo 4 version Open Beta

Primary Blade Shift (Second upgrade - choice of 1)

While Blade Shift is active you gain 15% to all Non-Physical Resistances and reduce the duration of incoming Control Impairing Effects by 20%.

Diablo 4 version Open Beta

Fundamental Blade Shift (Second upgrade - choice of 1)

Moving through enemies while Blade Shift is active refreshes its duration. After moving through enemies 5 times, your next Blade Shift will Daze enemies for 2 seconds.

Diablo 4 version Open Beta
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Forceful Arrow

Fire a powerful arrow at an enemy, dealing 20% damage. Every 3rd cast makes the enemy Vulnerable for 2 seconds.

  • Weapon requirement: Ranged
  • Damage type: Physical
  • Lucky Hit Chance: 50%
Rank Damage
1 20%
2 22%
3 24%
4 26%
5 28%
6 30%
Diablo 4 version Open Beta

Enhanced Forceful Arrow (First upgrade)

Every 3rd cast of Forceful Arrow additionally has a 15%(+) increased Critical Strike Chance.

Diablo 4 version Open Beta

Primary Forceful Arrow (Second upgrade - choice of 1)

Forceful Arrow pierces through Vulnerable enemies.

Diablo 4 version Open Beta
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Heartseeker

Fire an arrow that seeks an enemy, dealing 22% damage and increasing your Critical Strike Chance against them by 3%(+) for 4 seconds, up to 15%(+).

  • Weapon requirement: Ranged
  • Damage type: Physical
  • Lucky Hit Chance: 50%
Rank Damage
1 22%
2 24%
3 26%
4 29%
5 31%
6 33%
Diablo 4 version Open Beta

Enhanced Heartseeker (First upgrade)

When Heartseeker Critically Strikes, gain 8%(+) Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.

Diablo 4 version Open Beta

Fundamental Heartseeker (Second upgrade - choice of 1)

Heartseeker also increases the Critical Strike Damage the enemy takes from you by 5%(+) for 4 seconds, up to 25%(+).

Diablo 4 version Open Beta

Primary Heartseeker (Second upgrade - choice of 1)

Heartseeker ricochets to an additional enemy, dealing 30% of the original damage.

Diablo 4 version Open Beta
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Invigorating Strike

Melee attack an enemy, dealing 23% damage, increasing your Energy Regeneration by 20% for 3 seconds.

  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 50%
Rank Damage
1 23%
2 25%
3 28%
4 30%
5 32%
6 34%
Diablo 4 version Open Beta

Enhanced Invigorating Strike (First upgrade)

Damaging a Crowd Control or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to 30%(x).

Diablo 4 version Open Beta

Fundamental Invigorating Strike (Second upgrade - choice of 1)

Hitting an enemy with Invigorating Strike while you are below 50% Energy makes them Vulnerable for 3 seconds.

Diablo 4 version Open Beta

Primary Invigorating Strike (Second upgrade - choice of 1)

Invigorating Strike additionally grants 8%(+) Lucky Hit Chance. Hitting a Crowd Control or Injured enemy increases this bonus to 16%(+) Lucky Hit Chance.

Diablo 4 version Open Beta
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Puncture

Throw blades a short distance, dealing 21% damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.

  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 50%
Rank Damage
1 21%
2 23%
3 25%
4 27%
5 29%
6 31%
Diablo 4 version Open Beta

Enhanced Puncture (First upgrade)

Gain 2 Energy when Puncture damages a Crowd Control Enemy.

Diablo 4 version Open Beta

Primary Puncture (Second upgrade - choice of 1)

Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.

Diablo 4 version Open Beta

Fundamental Puncture (Second upgrade - choice of 1)

Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

Diablo 4 version Open Beta
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Rogue Core Skills

Barrage

Unleash a barrage of 5 arrows that expands outwards, each dealing 21% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of an arrow's Base damage.

  • Energy cost: 30
  • Weapon requirement: Ranged
  • Damage type: Physical
  • Lucky Hit Chance: 20%
Rank Damage
1 21%
2 23%
3 25%
4 27%
5 29%
6 31%
Diablo 4 version Open Beta

Enhanced Barrage (First upgrade)

Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

Diablo 4 version Open Beta

Improved Barrage (Second upgrade - choice of 1)

Every 3rd cast of Barrage makes enemies Vulnerable for 2 seconds.

Diablo 4 version Open Beta

Advanced Barrage (Second upgrade - choice of 1)

Whenever a single cast of Barrage ricochets at least 4 times, your next cast gains 20%(+) increased Critical Strike Chance.

Diablo 4 version Open Beta
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Flurry

Unleash a flurry of slashes and stabs, striking enemies in front of you 4 times and dealing a total of 60% damage to each.

  • Energy cost: 25
  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 8%
Rank Damage
1 60%
2 66%
3 72%
4 78%
5 84%
6 90%
Diablo 4 version Open Beta

Enhanced Flurry (First upgrade)

Each time Flurry damages a Crowd Control or 100% for arrows that damage a Vulnerable enemy, you are Healed for 1% of your Maximum Life , up to 12% Maximum Life per cast.

Diablo 4 version Open Beta

Advanced Flurry (Second upgrade - choice of 1)

Evading through an enemy will cause your next Flurry to Stun enemies for 2.5 seconds.

Diablo 4 version Open Beta

Improved Flurry (Second upgrade - choice of 1)

If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.

Diablo 4 version Open Beta
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Penetrating Shot

Fire an arrow that pierces all enemies in a line, dealing 70% damage.

  • Energy cost: 35
  • Weapon requirement: Ranged
  • Damage type: Physical
  • Lucky Hit Chance: 50%
Rank Damage
1 70%
2 77%
3 84%
4 91%
5 98%
6 105%
Diablo 4 version Open Beta

Enhanced Penetrating Shot (First upgrade)

Penetrating Shot deals 20% increased damage per enemy it pierces.

Diablo 4 version Open Beta

Improved Penetrating Shot (Second upgrade - choice of 1)

If Penetrating Shot damages at least 3 enemies, your next Penetrating Shot has a 20%(+) increased Critical Strike Chance.

Diablo 4 version Open Beta

Advanced Penetrating Shot (Second upgrade - choice of 1)

When cast with full Energy, Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down for 1.5 seconds.

Diablo 4 version Open Beta
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Rapid Fire

Rapidly fire 5 arrows, each dealing 24% damage.

  • Energy cost: 25
  • Weapon requirement: Ranged
  • Damage type: Physical
  • Lucky Hit Chance: 20%
Rank Damage
1 24%
2 26%
3 29%
4 31%
5 34%
6 36%
Diablo 4 version Open Beta

Enhanced Rapid Fire (First upgrade)

Each subsequent arrow from Rapid Fire has 5%(+) increased Critical Strike Chance, up to 25%(+) for the 5th arrow.

Diablo 4 version Open Beta

Improved Rapid Fire (Second upgrade - choice of 1)

Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

Diablo 4 version Open Beta

Advanced Rapid Fire (Second upgrade - choice of 1)

Rapid Fire deals 30% increased Critical Strike Damage for 3 seconds after you Evade.

Diablo 4 version Open Beta
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Stutter Step (Passive)

Critically Striking an enemy grants 5%(+) Movement Speed for 4 seconds.

Diablo 4 version Open Beta

Sturdy (Passive)

You gain 4% of Close Damage Reduction.

Diablo 4 version Open Beta

Siphoning Strikes (Passive upgrade)

Heal for 1% of your Maximum Life when you Critically Strike Close enemies.

Diablo 4 version Open Beta
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Twisting Blades

Impale an enemy, dealing 57% damage and making them take 8%(x) increased damage while impaled. After 1.5 seconds the blades return to you, piercing enemies for 74% damage.

  • Energy cost: 30
  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 20%
Rank Impact Pierce
1 45% 74%
2 50% 79%
3 54% 86%
4 58% 94%
5 63% 101%
6 68% 108%
Diablo 4 version Open Beta

Enhanced Twisted Blades (First upgrade)

Twsiting Blades deals 30%(x) increased damage when returning.

Diablo 4 version Open Beta

Improved Twisted Blades (Second upgrade - choice of 1)

Enemies are Immobilized and impaled with Twisting Blades.

Diablo 4 version Open Beta

Advanced Twisted Blades (Second upgrade - choice of 1)

When your Twisted Blades return, you gain 10%(+) Cooldown Reduction per enemy they passed through for 5 seconds, up to 30%(+).

Diablo 4 version Open Beta
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Rogue Agility Skills

Caltrops

Leap backwards and throw caltrops on the ground, dealing 30% damage and Slowing enemies by 50%. Lasts 6 seconds.

  • Cooldown: 12 seconds
  • Damage type: Physical
  • Lucky Hit Chance: 25%
Rank Damage
1 30%
2 33%
3 36%
4 39%
5 42%
6 45%
Diablo 4 version Open Beta
Diablo 4 Rogue Caltrops skill
Goatmen about to run into traps from the Rogue's Caltrops skill

Enhanced Caltrops (First upgrade)

Enemies take 3%(x) increased damage you each second they are in Caltrops.

Diablo 4 version Open Beta

Methodical Caltrops (Second upgrade - choice of 1)

Caltrops now deals Cold damage and Chills enemies for 20% per second.

Diablo 4 version Open Beta

Disciplined Caltrops (Second upgrade - choice of 1)

You have enemies for 5%(+) Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

Diablo 4 version Open Beta
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Concussive (Passive)

After Knocking Back or Knocking Down an enemy, you gain 5%(+) increased Critical Strike Chance against them for 3 seconds.

Diablo 4 version Open Beta
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Dash

Dash forward and slash enemies for 37% damage.

  • Charges: 2
  • Cooldown: 10 seconds
  • Weapon requirement: Dual-wield
  • Damage type: Physical
  • Lucky Hit Chance: 25%
Rank Cooldown Damage
1 10.0 37%
2 9.5 40%
3 9.0 44%
4 8.5 48%
5 8.0 52%
6 7.6 55%
Diablo 4 version Open Beta

Enhanced Dash (First upgrade)

Enemies damaged by Dash take 20%(x) increased Crticial Strike Damage from you for 5 seconds.

Diablo 4 version Open Beta

Disciplined Dash (Second upgrade - choice of 1)

Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed for 2 seconds.

Diablo 4 version Open Beta

Methodical Dash (Second upgrade - choice of 1)

Dealing damage to Crowd Control enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 3 seconds per cast.

Diablo 4 version Open Beta
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Rapid Gambits (Passive)

Your Evade Cooldown is reduced by 0.5 seconds when you Daze an enemy.

Diablo 4 version Open Beta
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Rugged (Passive)

Gain 5% Damage Reduction against Damage Over Time effects.

Diablo 4 version Open Beta

Reactive Defense (Passive upgrade)

Gain 4.5% Damage Reduction while inflicted with Control Impairing Effects.

Diablo 4 version Open Beta
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Shadow Step

Become Unstoppable and quickly move through the shadows to stab your victim from behind for 91% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.

  • Cooldown: 9 seconds
  • Damage type: Physical
  • Lucky Hit Chance: 100%
Rank Damage
1 72%
2 79%
3 86%
4 94%
5 101%
6 108%
Diablo 4 version Open Beta

Enhanced Shadow Step (First upgrade)

Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8%(+) for 3 seconds.

Diablo 4 version Open Beta

Disciplined Shadow Step (Second upgrade - choice of 1)

Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you haven't hit with Shadow Step in the last 4 seconds.

Diablo 4 version Open Beta

Methodical Shadow Step (Second upgrade - choice of 1)

Enemies damaged by Shadow Step are Stunned for 2 seconds.

Diablo 4 version Open Beta
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Trick Attacks (Passive)

When you Critically Strike a Dazed enemy they are Knocked Down for 0.5 seconds.

Diablo 4 version Open Beta
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Weapon Mastery (Passive)

Gain a bonus when attacking based on weapon type:

  • Daggers: 5%(x) increased damage to Healthy enemies.
  • Swords: 3%(x) increased damage.
  • Bows: 4%(x) increased damage to Vulnerable enemies.
  • Crossbows: 5%(x) increased Critical Strike Damage.
Diablo 4 version Open Beta
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Rogue Subterfuge Skills

Agile (Passive)

Using a Cooldown increases your Dodge Chance by 3% for 2 seconds.

Diablo 4 version Open Beta
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Concealment

Vanishing from sight, gaining an advanced form of Stealth for 4 seconds that will not be removed by taking damage.

Concealment also makes you Unstoppable, grants 25%(+) Movement Speed, and allows you to move freely through enemies for its duration.

Using an attack Skill during Concealment will brek Concealment.

  • Cooldown: 20 seconds
Rank Cooldown
1 20.0
2 19.0
3 18.0
4 17.0
5 16.0
6 15.2
Diablo 4 version Open Beta

Enhanced Stealth (First upgrade)

You gain 40 Energy when you enter Concealment.

Diablo 4 version Open Beta

Countering Stealth (Second upgrade - choice of 1)

The Skill that breaks Concealment will always be a guaranteed Critical Strike.

Diablo 4 version Open Beta

Subverting Stealth (Second upgrade - choice of 1)

The Skill that breaks Concealment makes enemies Vulnerable 3 seconds.

Diablo 4 version Open Beta
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Dark Shroud

Surround yourself with up to 5 protective shadows. Gain 8.0% Damage Reduction per active shadow. Each time you take direct damage, the damage is reduced and a shadow is consumed.

  • Cooldown: 20 seconds
Rank Less Dmg
1 8.0%
2 8.8%
3 9.6%
4 10.4%
5 11.2%
6 12.0%
Diablo 4 version Open Beta

Enhanced Dark Shroud (First upgrade)

Dark Shroud's shadows have a 10%(+) chance to not be consumed.

Diablo 4 version Open Beta

Countering Dark Shroud (Second upgrade - choice of 1)

While you have at least 2 active shadows from Dark Shroud, gain 10%(+) Critical Strike Chance.

Diablo 4 version Open Beta

Subverting Dark Shroud (Second upgrade - choice of 1)

Each active shadow from Dark Shroud grants you 3%(+) increased Movement Speed.

Diablo 4 version Open Beta
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Exploit (Passive)

You deal 6%(x) increased damage to Healthy and Injured enemies.

Diablo 4 version Open Beta

Malice (Passive upgrade)

You deal 3%(x) increased damage to Vulnerable enemies.

Diablo 4 version Open Beta
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Mending Obscurity (Passive)

While Stealthed, you Heal for 1% Maximum Life 1 per second.

Diablo 4 version Open Beta
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Poison Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves into range, applying 344% Poison damage over 9 seconds to enemies in the area.

  • Cooldown: 10 seconds
  • Damage type: Poison
  • Lucky Hit Chance: 20%
Rank Damage
1 344%
2 379%
3 413%
4 447%
5 482%
6 516%
Diablo 4 version Open Beta

Enhanced Poison Trap (First Upgrade)

Poison Trap Knocked Down enemies for 1.5 seconds when it activates.

Diablo 4 version Open Beta

Countering Poison Trap (Second Upgrade - choice of 1)

Poison Trap has a 20% chance to reset your Imbuement Skill Cooldowns when activated.

Diablo 4 version Open Beta

Subverting Poison Trap (Second Upgrade - choice of 1)

You deal 10% increased Poison damage to enemies standing inside your Poison Trap.

Diablo 4 version Open Beta
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Smoke Grenade

Throw a smoky concoction at enemies that Dazes them for 4.27 seconds.

  • Cooldown: 15 seconds
Rank Duration
1 4.27
2 4.70
3 5.13
4 5.55
5 5.98
6 6.42
Diablo 4 version Open Beta

Enhanced Smoke Grenade (First Upgrade)

Enemies affected by Smoke Grenade take 15%(x) increased damage from you.

Diablo 4 version Open Beta

Countering Smoke Grenade (Second Upgrade - choice of 1)

Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 2 seconds instead if the enemy is Vulnerable.

Diablo 4 version Open Beta

Subverting Smoke Grenade (Second Upgrade - choice of 1)

If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze them for 20%(x) longer.

Diablo 4 version Open Beta
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Rogue Imbuement Skills

Cold Imbuement

Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for 25% per hit.

  • Cooldown: 9 seconds
Rank Damage
1 25%
2 28%
3 30%
4 33%
5 35%
6 38%
Diablo 4 version Open Beta

Enhanced Cold Imbuement (First Upgrade)

Lucky Hit: Cold Imbued Skills have up to a 30% chance to make enemies Vulnerable for 3 seconds.

Diablo 4 version Open Beta

Blended Cold Imbuement (Second Upgrade - choice of 1)

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Diablo 4 version Open Beta

Mixed Cold Imbuement (Second Upgrade - choice of 1)

Cold Imbued Skills deal 20%(x) damage to Crowd Control enemies. Double this bonus against Frozen enemies.

Diablo 4 version Open Beta
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Deadly Venom (Passive)

You deal 3%(x) increased Poisoning damage.

Diablo 4 version Open Beta

Alchemical Advantage (Passive Upgrade)

You gain 1%(+) increased Attack Speed for each enemy you've Poisoned, up to 15%(+).

Diablo 4 version Open Beta

Debilitating Toxins (Passive Upgrade)

Poisoned enemies deal 5% less damage.

Diablo 4 version Open Beta
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Frigid Finesse (Passive)

You deal 5%(x) increased damage to Chilled enemies. This bonus increases to 10%(x) against Frozen enemies.

Diablo 4 version Open Beta

Chilling Weight (Passive Upgrade)

Chilled enemies have their Movement Speed further reduced by up to 10%.

Diablo 4 version Open Beta
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Poison Imbuement

Imbue your weapons with lethal poison. Your next 2 Imbueable skills deal Poison damage and apply 70% of their Base damage as additional Poisoning damage over 5 seconds.

  • Cooldown: 9 seconds
  • Damage type: Poison
  • Lucky Hit Chance: 33%
Rank Damage
1 70%
2 77%
3 84%
4 91%
5 98%
6 105%
Diablo 4 version Open Beta

Enhanced Poison Imbuement (First Upgrade)

Poison Imbuement's Poisoning Duration is increased by 1 second.

Diablo 4 version Open Beta

Blended Poison Imbuement (Second Upgrade - choice of 1)

Critical Strikes with Poison Imbued Skills deal 30%[x] increased Poisoning damage.

Diablo 4 version Open Beta

Mixed Poison Imbuement (Second Upgrade - choice of 1)

Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time.

Diablo 4 version Open Beta
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Precision Imbuement (Passive)

Imbued Skills gain 5%(+) increased Critical Strike Chance.

Diablo 4 version Open Beta
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Shadow Crash (Passive)

Lucky Hit: Shadow damage has up to a 10% chance to Stun for 0.5 seconds.

Diablo 4 version Open Beta

Consuming Shadows (Passive upgrade)

Each time you kill an enemy with Shadow Damage, you generate 10 Energy.

Diablo 4 version Open Beta
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Shadow Imbuement

Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies so that they explode for up 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies.

If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.

  • Cooldown: 9 seconds
  • Damage type: Shadow
  • Lucky Hit Chance: 33%
Rank Explode Expire
1 40% 40%
2 44% 44%
3 48% 48%
4 52% 52%
5 56% 56%
6 60% 60%
Diablo 4 version Open Beta

Enhanced Shadow Imbuement (First Upgrade)

You have 25%(+) increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement.

Diablo 4 version Open Beta

Blended Shadow Imbuement (Second Upgrade - choice of 1)

Shadow Imbuement's primary explosion makes enemies Vulnerable for 2 seconds.

Diablo 4 version Open Beta

Mixed Shadow Imbuement (Second Upgrade - choice of 1)

Enemies damaged by Shadow Imbuement Skills take 12%[x] increased Non-Physical damage from you for 8 seconds.

Diablo 4 version Open Beta
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Rogue Ultimate Skills

Adrenaline Rush (Passive)

While moving, you gain 5%(x) increased Energy Regeneration.

Diablo 4 version Open Beta

Haste (Passive Upgrade)

While at or above 50% maximum Energy, gain 5%(+) increased Movement Speed. While below 50% maximum Energy, gain 5%(+) increased Attack Speed.

Diablo 4 version Open Beta

Impetus (Passive Upgrade)

After moving 15 meters, your next attack deals 7%(+) increased damage.

Diablo 4 version Open Beta
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Aftermath (Passive)

After using an Ultimate Skill, restore 25 Energy.

Diablo 4 version Open Beta
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Death Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area.

  • Cooldown: 50 seconds
  • Damage type: Shadow
Diablo 4 version Open Beta

Prime Death Trap (First Upgrade)

Enemies are Pulled into Death Trap when it activates.

Diablo 4 version Open Beta

Supreme Death Trap (Second Upgrade)

If Death Trap kills an enemy, its Cooldown is reduced by 10 seconds.

Diablo 4 version Open Beta
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Innervation (Passive)

Lucky Hit: Up to a 10% chance to gain 8 Energy.

Diablo 4 version Open Beta

Alchemist's Fortune (Passive Upgrade)

Non-Physical damage you deal has a 5%(+) increased Lucky Hit Chance.

Diablo 4 version Open Beta

Second Wind (Passive Upgrade)

Every 100 Energy you spend grants you 5%(+) increased Lucky Hit Chance for 5 seconds.

Diablo 4 version Open Beta
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Rain of Arrows

Arrows rain down over a large area 2 times, each wave dealing 100% damage.

  • Cooldown: 60 seconds
  • Weapon requirement: Ranged
  • Damage type: Physical
Diablo 4 version Open Beta
Diablo 4 Rogue Rain of Arrows skill
Skeleton monsters are pelted with arrows from Rain of Arrows

Prime Rain of Arrows (First Upgrade)

Imbuement Skill effects applied by Rain of Arrows have 20%(x) increased potency.

Diablo 4 version Open Beta

Supreme Rain of Arrows (Second Upgrade)

Rain of Arrows' second wave Knocks Down enemies for 3 seconds.

Diablo 4 version Open Beta
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Shadow Clone

Your shadow mimicks your actions for 15 seconds and deals 60% of your damage.

  • Cooldown: 60 seconds
  • Damage type: Physical
Diablo 4 version Open Beta

Prime Shadow Clone (First Upgrade)

You are Unstoppable for 5 seconds after casting Shadow Clones.

  • Cooldown: 60 seconds
  • Damage type: Physical
Diablo 4 version Open Beta

Supreme Shadow Clone (Second Upgrade)

Your Shadow Clone deals an additional 20% of your damage.

  • Cooldown: 60 seconds
  • Damage type: Physical
Diablo 4 version Open Beta
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Trap Mastery (Passive)

When Poison Trap or Death Trap activates, you gain 4%(+) increased Critical Strike Chance against Vulnerable and Crowd Control enemies for 4 seconds.

Diablo 4 version Open Beta
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Rogue Key Passives

Close Quarters Combat (Passive)

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 10%(+) Attack Speed bonus for 8 seconds.

While both Attack Speed bonuses are active, you deal 20%(x) increased damage against Crowd Control enemies.

Diablo 4 version Open Beta
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Exposure (Passive)

Lucky Hit: Dealing direct damage to an enemy affected by a Trap Skill has up to a 25% chance to.

  • Reduce the active Cooldowns of your Trap Skills by20%
  • Drop a cluster of exploding Stun Grenades that deal 40% total Physical damage and Stun enemies for 0.5 seconds
Diablo 4 version Open Beta
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Momentum (Passive)

Cutthroat Skills grant a stack of Momentum for 8 seconds if they either:

While at 3 stacks of Momentum you gain:

  • 20% increased Damage Reduction
  • 30%(x) increased Energy Regeneration
  • 15%(+) increased Movement Speed
Diablo 4 version Open Beta
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Precision (Passive)

Critical Strikes with Marksman Skills grant you Precision. You gain 4%(x) increased Critical Strike Damage per stack of Precision, up to a maximum of 20%(x).

When you reach maximum Precision, your next Marksman Skill is a guaranteed Critical Strike that deals 40%(x) increased Critical Strike Damage, then consumes all stacks of Precision.

Diablo 4 version Open Beta
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Victimize (Passive)

Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30% chance to cause an explosion, dealing 23% of the original damage to them and surrounding enemies.

Diablo 4 version Open Beta
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Xiphoid Barbarian avatar

Xiphoid has been playing Diablo since the original's release in 1997. He made one of the largest Age of Empires sites in the late-'90s and early-'00s. Now, he runs MythicDrop.com, a premier Diablo 4 fansite.

Changelog

Ver Change Date
Update icon svg Beta Added Skill rank damage tables
Update icon svg Beta Refreshed Rogue skill data with Open Beta info
Update icon svg Beta Added status effect definitions as tooltips
Update icon svg Beta Refreshed skill data with December 2022 info
Upload icon svg Alpha Published original