All Classes Aspect Dungeons
Lost Archives
Description: Many speculate what lies within, but few dare to venture on.
Aspect of the Protector: Damaging an Elite enemy grants you a Barrier absorbing up to 199 damage for 10 seconds. This effect can only happen once every 30 seconds.
Barbarian Aspect Dungeons
Caldera Gate
Description: The demons in this icy cave are growing stronger.
Eluding Aspect: Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown. (Barbarian Only)
Defiled Catacomb
Description: Graverobbers warn against the temptations of this crypt.
Aspect of Tempering Blows: After swapping weapons 6 times, gain 17 Fortify. (Barbarian Only)
Hallowed Ossuary
Description: A tomb of martyrs, desecrated and made powerful again.
Aspect of Unrelenting Fury: Killing an enemy with a Core Skill refunds 10% of its base Fury cost. Can only happen once per Skill cast. (Barbarian Only)
Kor Dragan Barracks
Description: The honored halls have been left for the dead to wander.
Aspect of Anemia: Direct damage against Bleeding enemies has up to a 31% chance to Stun them for 2 seconds. (Barbarian Only)
Maulwood
Description: Bandits have claimed these woods and brought its monsters to heel.
Slaking Aspect: You have up to a 30% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. (Barbarian Only)
Druid Aspect Dungeons
Anica's Claim
Description: Inhuman hands carved out these dark tunnels.
Stormclaw's Aspect: Critical Strikes with Shred deal 20% of the damage dealt as Lightning damage to the target and surrounding enemies. (Druid Only)
Forbidden City
Description: An ancient tomb lies open, its corruption spilling forth.
Nighthowler's Aspect: Blood Howl increases Critical Strike Chance by 5%. In addition, Blood Howl also affects Companions and players for 3 seconds. (Druid Only)
Immortal Emanation
Description: A hunting ground, when prey is foolish enough to enter.
Mangled Aspect: When you are struck as a Werebear, you have a 20% chance to gain 1 Spirit. (Druid Only)
Tormented Ruins
Description: It's been centuries since this watchtower saw mortal use.
Aspect of the Unsatiated: After Killing an enemy with Shred, your next Werewolf Skill generates 20% more Spirit and deals 20% increased damage. (Druid Only)
Necromancer Aspect Dungeons
Black Asylum
Description: An abandoned prison teeming with the wails of its inmates.
Aspect of Torment: Critical Strikes with Bone Skills increases your Essence Regeneration by 20% for 4 seconds. (Necromancer Only)
Hoarfrost's Demise
Description: An icy Goatman cave, littered with corpses and bones.
Blood-bathed Aspect: Blood Surge's nova echoes again after a short delay, dealing 70% less damage. (Necromancer Only)
Mercy's Reach
Description: This crumbling keep was once a way through the mountains.
Blood Seeker's Aspect: Blood Lance deals x15% increased damage to its primary target per lanced enemy. (Necromancer Only)
Nostrava Deepwood
Description: The undead roam among the trees.
Flesh-Rending Aspect: After Decompose spawns a Corpse, gain 10 Essence. (Necromancer Only)
Rimescar Cavern
Description: A cave reclaimed by demons and sickened with their magic.
Aspect of Plunging Darkness: Bone Prison spawns a pool of Blight that deals 50% bonus damage over 6 seconds. (Necromancer Only)
Rogue Aspect Dungeons
Derelict Lodge
Description: Once a hunting lodge, now ruled by demons.
Aspect of Explosive Verve: Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain 10% increased Movement Speed for 3 seconds. (Rogue Only)
Forsaken Quarry
Description: These one-barren mineshafts now harbor ghastly rituals.
Aspect of Encircling Blades: Flurry damages enemies in a circle around you and deals 8% increased damage. (Rogue Only)
Sanguine Chapel
Description: A snowed in abandoned Zakarum church invaded by vampires.
Energizing Aspect: Damaging an Elite enemy with a Basic Skill generates 5 Energy. (Rogue Only)
Sorcerer Aspect Dungeons
Cultist Refuge
Description: The last bastion of Nostrava's cultists.
Flamewalker's Aspect: Coming in contact with your Firewall grants you 15% Movement Speed for 4 seconds. (Sorcerer Only)
Dead Man's Dredge
Description: The predators that dwell in this cave hunt human game.
Aspect of Piercing Cold: Ice Shards pierce 3 times, dealing 25% less damage per subsequent enemy hit. (Sorcerer Only)
Light's Watch
Description: A Knights' keep, repurposed for bandits and other parasites.
Aspect of Conflagration: While channeling Incinerate, your Burning damage is increased by 20% (Sorcerer Only).
Changelog
Ver | Change | Date | |
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Beta | Published original |